Voxel
Polygonising a scalar field (Marching Cubes) (1994)
Reference implementation and explanation of the marching cubes algorithm
The Transvoxel Algorithm
Eric Lengyel's voxel meshing algorithm for seamlessly stitching together neighboring triangle meshes generated from voxel data at differing resolutions so that level of detail.
Dual Contouring Tutorial
A tutorial explaining the dual contouring algorithm