Voxel

  • Polygonising a scalar field (Marching Cubes) (1994)

    Reference implementation and explanation of the marching cubes algorithm

  • The Transvoxel Algorithm

    Eric Lengyel's voxel meshing algorithm for seamlessly stitching together neighboring triangle meshes generated from voxel data at differing resolutions so that level of detail.

  • Dual Contouring Tutorial

    A tutorial explaining the dual contouring algorithm