CPU Concurrency

  • Better Code: Concurrency - Sean Parent

    This talk uses the primitives supplied by C++14 to build a simple task system. It discussing the issues with usage of mutexes for shared data and introducing concurrent queues and thread pools

    • video
    • c++
  • Destiny's Multithreaded Rendering Architecture (GDC 2015)

    Talks about the design and multithreaded renderer architecture for the game Destiny